Friday, August 20, 2010

Character Design and Modeling for Next-Gen Games

[[[Character Design and Modeling for Next-Gen Games]]]



Discription : In this DVD, Vitaly Bulgarov walks you through his process for creating highly detailed organic-mech characters using XSI, ZBrush and Photoshop. Vitaly explains his 2D/3D concept design process, then shows his process for creating clean detailed meshes within XSI, as well as the sculpting process in ZBrush. Finally he shows how to add character and life to the hard surface and make a presentation of the final high-poly model using ZBrush and Photoshop.


More review coming soon.









Buy Here (for discount) Character Design and Modeling for Next-Gen Games

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